Used the highpoly model from my other project to create a UV'd and textured lowpoly/gameready version.
The tri-count went from 137k down to 8681.
Modeled + rendered in Blender and baked + textured in Marmoset Toolbag 4.
3D Viewer with 4k textures | Texel density at this resolution is about 9.5 px/cm